April 2018
Intermediate to advanced
400 pages
11h
English
This chapter covers
Up to now, we’ve been working with 3D graphics, but you can also work with 2D graphics in Unity. So in this chapter, you’ll build a 2D game to learn about that. You’re going to develop the classic children’s game Memory: you’ll display a grid of card backs, reveal the card front when it’s clicked, and score matches. These mechanics cover the basics you need to know in order to develop 2D games in Unity.
Although Unity originated as a tool for 3D games, it’s used often for 2D games as well. ...