March 2022
Intermediate to advanced
410 pages
9h 55m
English
This chapter is about setting up the VRTK to work with Unity’s UI system and controls. In the last chapter, we reviewed the VRTK’s spatial 3D UI controls. If you’ve used version 3.3.x of the VRTK in the past, you probably noticed that in some instances you were provided with a menu layout that includes the commonly used Unity UI controls. This menu layout is based on a Unity World Space UI canvas. To use Unity’s UI system in VR, you need to similarly ...