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Unity® Virtual Reality Development with VRTK4: A No-Coding Approach to Developing Immersive VR Experiences, Games, & Apps
book

Unity® Virtual Reality Development with VRTK4: A No-Coding Approach to Developing Immersive VR Experiences, Games, & Apps

by Christopher Coutinho
March 2022
Intermediate to advanced content levelIntermediate to advanced
410 pages
9h 55m
English
Apress
Content preview from Unity® Virtual Reality Development with VRTK4: A No-Coding Approach to Developing Immersive VR Experiences, Games, & Apps
© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2022
C. CoutinhoUnity® Virtual Reality Development with VRTK4https://doi.org/10.1007/978-1-4842-7933-5_2

2. A New Reality through Virtual Reality

Christopher Coutinho1  
(1)
GameWorks, Mumbai, Maharashtra, India
 

In this chapter, I will explain what virtual reality (VR) is and why it is worth your time to become a VR pioneer as well as some of the areas within which it is being used. You will also learn about three essential concepts in VR: the place illusion, the plausibility illusion, and the embodiment illusion, which are essential for creating genuine immersion in VR. Additionally, you will find out about the popular headsets currently on the market that you ...

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Publisher Resources

ISBN: 9781484279335Purchase LinkPublisher Website