Adding and placing an image in the UI

Since our UIs mostly consist of images, it's very important to learn how to handle them with the Image (Script) components in Unity. In fact, we will use them a lot in all the recipes of this book. In particular, here you can understand how to create a new image and properly place it in your UI.

How to do it...

  1. Let's start by importing the image into our project, as we did in the first recipe of this chapter. We can do this by right-clicking on the Project panel and selecting Import new asset. Of course, it is also possible to drag the asset into the same panel and skip the next step.
  2. We can navigate through our files to select the image that we want to import.
  3. If we select our image in the Project panel, it is ...

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