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Unity UI Cookbook by Francesco Sapio

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Implementing a linear health bar

In this recipe, we are going to create a linear health bar. The health of the player will be displayed as a bar that shortens when the player's health decreases, and extends with the player's health increases. To achieve this, we will use the Image (Script) component in a different way than what we have in previous recipes, and develop a script to manage the length of the bar.

How to do it...

  1. First of all, we need to create our health bar, so let's open a graphic program and create it. We can create something that should looks like the following:
    How to do it...
  2. Then, import it in to our project. If the project isn't set to 2D, remember ...

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