O'Reilly logo

Unreal Development Kit Beginner’s Guide by Richard J. Moore

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Time for action—a continuously rotating animation

You could use Matinee to make a rotating animation, but it is usually easier to go with the old-school approach and simply do it all through the properties of the InterpActor.

  1. Open up those properties and navigate to the Movement section. Set Physics to PHYS_Rotating and set a value to RotationRate:
    Time for action—a continuously rotating animation
  2. The value set in RotationRate is the degrees it will rotate in 1 second.

What just happened?

So, we now have a continuously rotating animation which can be used to rotate anything from an elevator, door, or even a drawbridge; so what's next? How about attaching something, for example, a light? Let's see how ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required