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Unreal Engine 4 Game Development Essentials by Satheesh PV

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Summary

Now that you understand the basics of Unreal Engine, it's time to import some assets from a DCC application such as 3ds Max, Maya, or Blender. In the next chapter, we will create a simple mesh in 3ds Max and import it into Unreal Engine and go through various options, such as setting up materials, collisions, and LODs.

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