Now that we have the Material Layers feature enabled, let's actually make our first Material Layer:
- Right-click anywhere inside of the Content Browser and under the Create Advanced Asset section, select Materials Textures | Material Layer:
- Name it whatever you want—I'll go with Layer_Base for this particular instance. Double-click on the newly created material to open up the material editor:
This editor should look fairly familiar to you if you've used Material functions before, the only difference being that on the right-hand ...