How to do it...

No matter whether you open up the same level I'll be working on or one of your own, the first step we'll take in this recipe is to get hold of the textures we'll need. You should already know that we'll provide you with every asset you'll need in order to complete this recipe on your own. However, if you prefer to use your own levels or textures, feel free to check out the There's more... section as that will provide you with useful tips on how to produce some of the necessary textures we'll be working with. With that said, let's start working on our minimap!

As usual, the first steps in our journey will involve creating the assets with which we'll be working. The first of those will be the UI, which will host the minimap ...

Get Unreal Engine 4 Shaders and Effects Cookbook now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.