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Unreal Engine Game Development Blueprints by Nicola Valcasara

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Types of Blueprints

There are four main types of Blueprint, each one has a specific purpose and is useful in a specific situation. We will learn how to choose the correct one while studying the examples of this guide; however, in the meantime, let's take a look at them in order to understand their differences.

Level Blueprints

A Level Blueprint is a specialized type of Blueprint that, as the name suggests, acts as a level-wide event graph. A level Blueprint is created by default for each of your levels and can be edited only in the Level Blueprint Editor. This is the only type that cannot be created and there is only one Level Blueprint for each level.

In this Blueprint file we handle the level flow: we can control events, Matinee, and sequences ...

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