O'Reilly logo

Unreal Engine Game Development Cookbook by John P. Doran

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Applying materials to geometry brushes

Once you have your level blocked out, you'll probably want it to look better than just some greyboxes. We can very simply add some life to our world by adding materials to the surfaces of our brushes. Let's do this now.

Getting ready

This recipe assumes that you have a project open with the Sample Assets included as well as a room created with Geometry Brushes (BSP). If you do not have that yet, feel free to follow the instructions for the Building a room recipe.

How to do it…

Now that we have our room created, let's add some materials to it:

  1. Inside the Content Browser tab, go to the StarterContent/Materials folder. Here, you'll see a number of materials that we can apply to the surfaces in our world. Select the ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required