A main menu can serve as an introduction to your game and is a great place for us to discuss some additional things that UMG has, such as texts and buttons. We'll also learn how we can make buttons do things. Let's spend some time to see just how easy it is to create one!
For more information on the client-server model, refer to https://en.wikipedia.org/wiki/Client%E2%80%93server_model.
To give you an idea of how it works, let's create an empty level to hold our menu:
UIfolder and navigate to Add New | User Interface | Widget Blueprint and give it a name (
MainMenu). Double-click on it to open ...