With our PathNodes laid throughout our map and our bot now having the ability to spawn on the map, we're ready to start adding functionality to the bot so that it has artificial intelligence.
Load up your IDE and prepare to create a new class.
This recipe will be the starting point for our topic on AI. We'll start by simply creating a bot that randomly wanders around a map before moving onto more advanced things, such as creating a bot which takes advantage of our pathfinding system.
WanderBot. We don't need all of the complicated functionality behind the UDK and UT bot, so we'll be extending from ...