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Usability Engineering by John M. Carroll, Mary Beth Rosson

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CHAPTER 6 Prototyping

Two large corporations—a computer company hoping to develop technical expertise in new areas, and a publisher seeking new markets—formed a partnership to develop a multimedia system for university engineering education. The project team was diverse. Most of its members came from the computer company, but they consisted of scientists, programmers, and engineers from many specialty areas, including information retrieval, multimedia systems, human-computer interaction, and artificial intelligence. The team also included one representative from the publishing company and two university professors who served as education consultants.

The envisioned system would make it easy for professors to create multimedia case studies for ...

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