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Use Cases: Patterns and Blueprints by Karin Palmkvist, Gunnar Övergaard

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Chapter 1. Use-Case Patterns and Blueprints

Reusing Experience

When developing or building a construction of some sort, such as a house or a machine, we all rely on previous experience from similar work. In this way, we will be more productive and will therefore be able to complete a better construction in less time than an inexperienced person. We will know what solutions work, and can thus avoid pitfalls, and we will know or have qualified guesses about possible ways to tackle arising problems. In some cases, we know how a part, a service, or an assembly was successfully built in another construction, and we can then reuse that solution in the current construction. In other cases, it is not a particular solution that can be reused; instead, it ...

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