© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2024
T. Green, K. BrandonUX Design with FigmaDesign Thinkinghttps://doi.org/10.1007/979-8-8688-0324-6_1

1. Learning the Figma Interface

Tom Green1   and Kevin Brandon2
(1)
Etobicoke, ON, Canada
(2)
Georgetown, ON, Canada
 

What is UX?

Let’s consider this scenario. You push the glass door to enter a store and almost crash into it because it should be pulled to open it. It is not a good start to your shopping expedition. You have just had a bad user experience. Whether you know it or not, you have also formed a negative impression of the store before entering it.

Here’s another we have all had. You are purchasing an item from a company’s website or app. You reach the end ...

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