© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2024
T. Green, K. BrandonUX Design with FigmaDesign Thinkinghttps://doi.org/10.1007/979-8-8688-0324-6_2

2. Adding Content to Figma Screens

Tom Green1   and Kevin Brandon2
(1)
Etobicoke, ON, Canada
(2)
Georgetown, ON, Canada
 

In the previous chapter, we covered a lot of ground focusing on the various features of the Figma interface. In this chapter, we focus on the content that will be placed into the Figma frames. The content falls roughly into four categories: images such as photographs, line art such as icons and illustrations, video, and text. We’ll start with what you need to know about graphics when it comes to working with Figma.

Graphics come in two flavors: ...

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