6.1 Introduction
This chapter will examine the UX design process for an experimental XR product in development. How are the established UX methods playing out for a digital experience, bridging between two emerging technologies, XR and the blockchain? How practical are user empathy maps, and how to transition from the touch points of a user journey to a spatial experience? What tools or practices can be utilized to be more efficient, when transitioning from low-fidelity to high-fidelity prototype? XR gives designers more problems to solve, but it also opens ...