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Video Game Optimization by Ben Garney, Eric Preisz

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About the Authors

Eric Preisz is the Director of Torque at InstantAction (formerly GarageGames). Eric’s video game optimization work experience grew from his passion for the topic and the opportunity to teach the subject at Full Sail University where he was a department chair and course director. His development background includes engine and game development for companies and organizations such as Disney, NASA, the Department of Defense, and others.

Ben Garney works at PushButton Labs, where he is the lead developer on the PushButton Engine, an open source Flash game framework. Before he got into Flash game development, Ben spent five years at GarageGames, working on Torque engine technology. During that time, he helped ship several games, most ...

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