Video Shooter, 2nd Edition

Book description

Tired of the all the Digital Filmmaking guidebooks that give you only the nuts and bolts of how to use a camera?

Table of contents

  1. Cover
  2. Half Title
  3. Title Page
  4. Copyright Page
  5. Dedication
  6. Table of Contents
  7. ACKNOWLEDGMENTS
  8. ONLINE RESOURCES FOR VIDEO SHOOTER
  9. CHAPTER 1 The Shooter’s Point of View
    1. Story, Story, Story
    2. The Right Tool for the Job
    3. No More Chasing Rainbows
    4. Wearing Many Hats Now
    5. Learning the Discipline
    6. Everybody is a Shooter Now
    7. Still a Penalty for Being a Rotten Shooter
    8. You Have the Power
  10. CHAPTER 2 The Video Storyteller
    1. My First Taste
    2. Changing Times and Budgets
    3. Telling a Good Story
    4. Go Ahead! You Can Exceed 108%
    5. Put a Frame Around the World
    6. Exclude, Exclude, Exclude
    7. Backgrounds Tell the Real Story
    8. Box-Girder Bridges Anyone?
    9. The Law of Thirds
    10. The Golden Rectangle
    11. Evoking Pain
    12. Embrace the Theory
    13. Overshooting as an Occupational Hazard
    14. Close-Ups Tell the Story!
    15. Attack Close-Ups Obliquely
    16. The Power of Eyeline
    17. A Matter of Perspective
    18. We Are All Liars and Cheats
    19. Make ’Em Suffer
    20. Obscure, Hide, Conceal
    21. Just Not Too Much
    22. Know Your Genre and Make Sure Your Audience Knows!
    23. What’s Your Poster Look Like?
    24. Know Your Log Line
    25. Embracing Your Limitations
    26. For Different Reasons
    27. Your Comparative Advantage
    28. Limit Your Canvas
    29. Respect Your Camera’s Dynamic Range
    30. Shoot the Magic Hour
    31. Watch the Frame Size
    32. You Shoot, Therefore You Are
    33. No Shopping!
    34. Working with the Ego-Crazed and Other Difficult People
  11. CHAPTER 3 The Storyteller’s Box
    1. When the Technical Matters
    2. The Technical Nature of the World
    3. The Processor in Your Mind
    4. Let’s Have an Analog Experience
    5. Improving our Digital Recordings
    6. A Bit of Knowledge
    7. Oversampling: What’s the Point?
    8. Hue Shifts in Shadows
    9. Compression: Why Is It Necessary?
    10. For Practical Reasons
    11. Redundancy, Redundancy
    12. It’s Irrelevant?
    13. You Don’t Miss What You Can’t See
    14. Interframe Versus Intraframe Compression
    15. The Imager and You
    16. Pixels in a Grid
    17. The Spatial Offset Ruse
    18. CCD Versus CMOS/Analog Versus Digital
    19. Size Matters – Sort of
    20. The Resolution Ruse
  12. CHAPTER 4 The World in High Definition
    1. Too Many Choices?
    2. The Helical Scan on the Wall
    3. Framing the Argument
    4. Selecting a Frame Rate
    5. Why the Goofy Frame Rates, or Why 24p Isn’t 24p
    6. The Many Flavors of 24p
    7. So You’re Shooting 24p?
    8. If SD Still Lives within You
    9. Attention Laggards!
    10. The HD to SD Storyteller
  13. CHAPTER 5 Command and Control
    1. Autoeverything: Who Needs it?
    2. Down with Autoexposure
    3. The China Girl
    4. Riding the Waveform
    5. I Shutter to Think About It
    6. The Synchronized Shutter
    7. Frame Rates and Your Story
    8. Focusing on What’s Important
    9. These Guys Are Not Artists
    10. HD Focus Can Be Tough!
    11. Stand Up for Your Whites
    12. To Preset or Not Preset
    13. Setting White Balance Manually
    14. Black Balance
    15. Autowhite Anyone?
    16. About the White-Balance Presets
    17. So What Is White?
    18. Color Correction
    19. Managing Viewfinder Clutter
    20. The Timecode Dilemma
    21. Running Free
    22. Special Shooting Situations
    23. Optical Image Stabilization
    24. Monitoring Your Work
    25. Frequenting the Bars
    26. The Imperfect CRT
    27. Limited Gamut
  14. CHAPTER 6 Tweaking Your Story’s Image
    1. Getting Started on Your Look
    2. Going Going Gamma
    3. Got Dense Shadows?
    4. Watch Your Highlights
    5. Autoknee
    6. Matrix
    7. Controlling Chroma
    8. Your Story, Your Master Pedestal
    9. No Gain, No Pain
    10. Keep the Noise Down, Will Ya?
    11. Filtering Your Image
    12. Getting Physical
    13. Consider Filter Last
    14. Designed for the Task
    15. Know the Look You Want
    16. Avoid Small F-Stops
    17. A Polarized View
    18. Sky Control
    19. How They Stack Up
    20. The Low-Contrast Dilemma
    21. The Emulsion Test
    22. The Diffused Look
    23. Designing the Ideal Filter
    24. Warming Up
    25. Out of the Fog
    26. Christian Dior to the Rescue
    27. The Postcamera Finish
    28. Roll Your Own
    29. Shooters, Take Charge!
  15. CHAPTER 7 Going with the Flow
    1. Once Upon a Time
    2. A Less-Specialized World
    3. Cameras Reflect Change
    4. File-Based Recording
    5. Recording to Optical Disc
    6. Recording to Hard Drive
    7. We Should Be Less Fearful Now
    8. The Advent of SSD
    9. Interface, Not in Your Face
    10. Host or Device
    11. Not One Workflow
    12. The Promise of MXF
    13. The Beauty of Metadata
    14. Proxy Video and the iPhone
    15. The Archiving Challenge
  16. CHAPTER 8 Your Window on the World
    1. Control of Cinematic Space
    2. Handle Talent with Care
    3. Use Your Full Bow
    4. Go Long for the Touchdown
    5. Beware of Dubious Claims
    6. Optical Versus Digital Zoom
    7. Going Wider and Longer
    8. The Optical Peril
    9. Why Lenses Look Cheap
    10. Why One-Piece Camcorders (Might) Make Better Pictures
    11. Chromatic Aberration Compensation
    12. Making Peace with Your Not-So-Hot Lens
    13. How Sweet It Is
    14. Focusing on What’s Important
    15. Following Focus
    16. The Matte Box
    17. Clip-On Versus Rod Support
    18. Hang Out the Tricolor
    19. Use of Cine Lenses
    20. Excessive Depth of Field
    21. Taming the Depth-of-Field Beast
  17. CHAPTER 9 Making Light of Your Story
    1. Think Small
    2. Shooters Who Light, Edit, Produce, and Wash Windows
    3. HMI Lighting: Expensive but worth it
    4. Fluorescents and the Green Plague
    5. Think Big
    6. Soft is Key
    7. Choosing a Soft Light
    8. Spilling the Beans
    9. Types of Diffusion Gel
    10. The Jelly Roll
    11. The Standard Setup
    12. Lighting Front and Center
    13. Having Your Fill
    14. On-Camera Options
    15. Lighting in Planes
    16. Lighting for Green Screen
    17. Why Green?
    18. Get a Grip
    19. Flagging It
    20. Kooks, Cookies, and Cukes
    21. Being Snooty
    22. Clamping Down
    23. Tape Lives!
    24. The Ditty Bag
    25. Getting Your Fill
    26. The Craft of Ingenuity
  18. CHAPTER 10 The Audio Story
    1. Sound Advice for the Video Shooter
    2. Bad Connections = Bad Sound
    3. Keep Balance in Your Life
    4. Mixing It Up
    5. Shooting Double System: Is It Still Necessary?
    6. Automatic Level Control
    7. For the Love of Mic
    8. Choose Your Weapon
    9. Going Wireless
    10. You Are Surrounded!
  19. CHAPTER 11 Supporting Your Story
    1. Getting a Head in Support
    2. What Pretty Legs You Have
    3. Seeking Other Means of Support
    4. Handholding Your Camera
    5. More Power to You
    6. Shooting in Extreme Weather
    7. Use Proper Language
  20. AFTERWORD
  21. INDEX

Product information

  • Title: Video Shooter, 2nd Edition
  • Author(s): Barry Braverman
  • Release date: February 2015
  • Publisher(s): Focal Press
  • ISBN: 9781136059094