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Virtual Reality Blueprints by John Williamson, Charles Palmer

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Summary

This completes the first half of the project. In this chapter we have constructed the Unity environment. The scene we have created can be customized with additional galleries, alternative backgrounds, or varied gallery layouts. In the next chapter, we will expand the scene by adding images to the galleries, creating scripts to handle user interactions, engaging in the testing process and finalizing the project for deployment on a mobile device.

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