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Virtual Reality Blueprints by John Williamson, Charles Palmer

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To get the most out of this book

Before getting started with the projects outlined in this book, you will need a few things. The first is a Mac or PC computer that meets the Unity 3D system requirements. Visit https://unity3d.com/unity/system-requirements to confirm that your computer can run the software.

This book uses the free version of the Unity 3D game engine. If you are not familiar with the engine, visit https://unity3d.com/learn/tutorials/topics/interface-essentials for an introduction on the interface and basic game objects. The engine is constantly under development for improvements and feature releases. New patches are announced monthly, and major version releases appear two to three times a year. With this ever-changing nature, ...

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