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Virtual Reality Blueprints by John Williamson, Charles Palmer

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Process overview – Part 1

Production of the Virtual Reality Gallery will be spread across two chapters. In Part 1, we will focus on constructing the environment and building the project asset. Then, we will move on to Part 2, where the addition of scripts and final polish will make the project ready for a mobile device. The following topics will be discussed here in this chapter:

  • Getting started
  • Prepping for VR
  • Acquiring the Oculus Virtual Reality plugin
  • Constructing a panoramic Skybox
  • Creating the Gallery prefab
  • Building the galleries

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