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Virtual Reality Blueprints by John Williamson, Charles Palmer

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Building the galleries

We are now ready to build our galleries. To do so, take the following steps:

  1. Select the Gallery GameObject and add a child object by right-clicking and choosing UI | Text. This will create a new text object within our Gallery object. Adjust the text object's attributes as follows:
    • Rename the object CategoryTitle.
    • Set the Y position to 252 in the Rect Transform component.
    • Replace the New Text text in the Text (Script) component to Category Title. It should be noted that this text is a placeholder and the actual title will be set using a script.
    • In the Character section, choose a Font and Font Style to your liking.
    • Set the Horizontal and Vertical Overflow to Overflow under Paragraph. The Default value, Wrap, will attempt ...

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