Book description
From game design to education to healthcare to human resources, virtual reality offers new and creative ways to engage users, students, patients, customers, and more. Not a coding book, Virtual Reality with VRTK4 shows that you don't need to be a computer or graphics whiz to begin creating your own virtual reality experiences.
What You'll Learn
- Grasp Virtual Reality Toolkit and its interaction with Unity3D
- Explore the fundamental science of virtual reality
- Review the inner workings of Unity3D and its integration with VRTK
- Understand the big picture of C# coding in Unity3D
- Incorporate head and hand movement into virtual experiences
Who This Book Is For
Creative professionals or students who are familiar with computer design programs and want to begin prototyping their own original virtual reality work as quickly as possible.
Table of contents
- Cover
- Front Matter
- 1. Setup
- 2. The Virtual Camera
- 3. Game Objects, Components, and an Introduction to C# Scripting
- 4. Doin’ Thangs: Input, Events, and Action
- 5. Keyboard Input as Action
- 6. Controller Button Inputs as Actions
- 7. Trigger Input Through One-Dimensional Axis Actions
- 8. Interactors and Interactables
- 9. Movement in VR
- Back Matter
Product information
- Title: Virtual Reality with VRTK4 : Create Immersive VR Experiences Leveraging Unity3D and Virtual Reality Toolkit
- Author(s):
- Release date: December 2019
- Publisher(s): Apress
- ISBN: 9781484254882
You might also like
book
Unity® Virtual Reality Development with VRTK4: A No-Coding Approach to Developing Immersive VR Experiences, Games, & Apps
Get hands-on practical knowledge of concepts and techniques for VR development using Unity® and VRTK version …
book
Unreal for Mobile and Standalone VR: Create Professional VR Apps Without Coding
Apply the techniques needed to build VR applications for mobile and standalone head-mounted displays (HMDs) using …
book
Unreal Engine Virtual Reality Quick Start Guide
Unreal Engine 4 for virtual reality game design, development, User Experience design techniques and Blueprint programming …
book
Unity Virtual Reality Projects - Second Edition
Explore the latest features of Unity 2018 to create immersive VR projects for Oculus Rift, HTC …