© Rakesh Baruah 2020
R. BaruahVirtual Reality with VRTK4 https://doi.org/10.1007/978-1-4842-5488-2_3

3. Game Objects, Components, and an Introduction to C# Scripting

Rakesh Baruah1 
(1)
Brookfield, WI, USA
 

In Chapter 2, we created a simple VR experience called GlobeHopper, in which we placed a user in the middle of a 360-degree still image. It’s all well and good that as Priyanka in our user story we created a way to share a 360-degree photograph from our trip out to the U.S. West. What if we wanted to heighten our immersive, static photo with something more virtual, though?

In this chapter you will do the following:
  • Add a 3D virtual object to your scene.

  • Write code to animate the object in your scene.

By the end of this chapter you will know how to do ...

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