One of the hard things to do in DirectX applications is to determine the cause of a visual glitch or bug on the screen and there are many websites featuring screenshots taken by gamers of weird things happening in a game.
Visual Studio 2012 addresses some of the debugging issues for DirectX applications by including in it a new feature called the Graphics Debugger that lets you look at pixel history to determine just how a specific pixel came to be rendered on screen. Let’s see how it works.
Simply start Visual Studio 2012 and you’re ready to go.
Perform the following steps: