To put our earlier knowledge to use, first we need to learn how to render 3D objects. We will first create a 3D object, a cube or any geometry, in Blender, a free and open source 3D creation software (http://www.blender.org/).
We will then export this 3D model as a Wavefront object file. The Wavefront
The following are the steps we need to perform to export an object from Blender: