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WebRTC Blueprints by Andrii Sergiienko

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Supporting WebRTC on mobile platforms

Until now, we learned how to support WebRTC on desktops only. In the mobile world, it is not as good as it is on desktops. Mobile devices are something totally different and have their own way. Therefore, WebRTC is also something different in the mobile word.

For desktop applications, we considered using Google Chrome and Firefox, mostly. They both support WebRTC more than the other browsers. From Chapter 1, Developing a WebRTC Application, you know that Microsoft Internet Explorer and Safari don't support WebRTC yet. You also know that Opera is working on this standard and supports WebRTC partially.

In general, we can say that WebRTC is supported on desktop platforms—you need just a web browser and you need ...

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