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WebRTC Blueprints by Andrii Sergiienko

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Summary

In this chapter, we learned about the issues that might occur when supporting and developing WebRTC applications for mobile devices. We discussed the possible limitations and traits of supporting and developing the WebRTC API on mobile platforms. We learned what we need to do with this in order to solve our tasks when the WebRTC features have not been fully implemented on some mobile platforms. We briefly discussed the existing third-party SDKs and frameworks to develop mobile applications that could be useful. In this chapter, we also learned how to build native WebRTC applications for Android and iOS devices. We also deployed and launched demo applications on real mobile devices as well as on virtual devices that run under a software ...

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