IN THIS CHAPTER
The mark of our time is its revulsion against imposed patterns.
Windows 98's new interface is not only slick, but it's also more efficient than the one in Windows 95, and it's infinitely more attractive than the ugly mug we had to look at every day with Windows 3.x. But Windows 98 would be just another pretty interface if it didn't afford us some flexibility in terms of how we interact with that interface. In other words, under different circumstances we demand different input devices—whether a mouse, keyboard, or joystick—and we demand a certain level of customization ...