June 2013
Intermediate to advanced
624 pages
20h 56m
English
This chapter covers
In the previous chapter, we created a chat app with the understanding that it would be more game-like in subsequent chapters. The focus was on sockets networking in that chapter, so it made sense not to include graphics and other game functionality. But our app has a giant unused area to the right that’s just begging for us to fill it with something cool.
In this chapter, we’ll flesh out the game a bit more. Maybe “amusement” is a better term, because this game has no actual gameplay, just movement of elements onscreen in a multiplayer context. (Of course, ...