This chapter looks at MMOs in more detail, including their availability, pricing, and game-play elements. This chapter gives you an overview of the concepts and details of MMOs that you should be considering placing in your own MMO game.
A few of the options contained within this chapter may not apply to your MMO—for example charging a fee or multiple servers—but are included for completeness and for those users who might be considering such options.
There are many different styles and types of MMOs, some of which were mentioned in Chapter 1. For completeness, they are all covered here.
Fantasy: The most popular setting for an MMO is in a fantasy world. This is mainly because it gives the ...