Chapter 1. UNIX for Developers
In this chapter
The
man
CommandOrganization and Navigation
The C Compiler
Object Files
Source Files
The
vi
EditorThe
make
UtilitySystem Tools and Useful Commands
Next Steps
The development of each phase of the Graphics Editor requires use of a unique skill set. As an application developer, you must become acquainted with many aspects of computer problem solving. Knowledge of the operating system, programming language, windowing environment, and project management is critical to excel in the trade. This chapter introduces the operating system, compiler, editor, and project files in sufficient depth to put you on the path of completing the Graphics Editor project.
Structured application development (writing ...
Get X Window Programming from Scratch now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.