Chapter 1. UNIX for Developers

In this chapter

  • The man Command

  • Organization and Navigation

  • The C Compiler

  • Object Files

  • Source Files

  • The vi Editor

  • The make Utility

  • System Tools and Useful Commands

  • Next Steps

The development of each phase of the Graphics Editor requires use of a unique skill set. As an application developer, you must become acquainted with many aspects of computer problem solving. Knowledge of the operating system, programming language, windowing environment, and project management is critical to excel in the trade. This chapter introduces the operating system, compiler, editor, and project files in sufficient depth to put you on the path of completing the Graphics Editor project.

Structured application development (writing ...

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