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Xamarin 4.x Cross-Platform Application Development - Third Edition by Jonathan Peppers

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Summary

In this chapter, we covered the basics of Xamarin.Forms and how it can be very useful for building your own cross-platform applications. Xamarin.Forms shines for certain types of apps, but can be limiting if you need to write more complicated UIs or take advantage of native drawing APIs. We discovered how to use XAML for declaring our Xamarin.Forms UIs and understood how Xamarin.Forms controls are rendered on each platform. We also dived into the concepts of data-binding and how to use the MVVM design pattern with Xamarin.Forms. Last but not least, we began porting the XamSnap application from earlier in the book to Xamarin.Forms, and were able to reuse a lot of our existing code.

In the next chapter, we will cover the process of submitting ...

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