In the past three recipes of this chapter we learned how to use the camera and how to create animations to enhance the user experience. However, the animations are passive in a sense that your user can only watch them. In this recipe, we will try to engage our future users by proposing custom gestures for our application.
This recipe can only be achieved with the use of a physical Android phone. That said, create a new solution named
CustomGesture in Xamarin Studio.