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XNA 3.0 Game Programming Recipes: A Problem-Solution Approach
book

XNA 3.0 Game Programming Recipes: A Problem-Solution Approach

by Riemer Grootjans
May 2009
Intermediate to advanced content levelIntermediate to advanced
671 pages
18h 34m
English
Apress
Content preview from XNA 3.0 Game Programming Recipes: A Problem-Solution Approach
CHAPTER 8 ■ NETWORKING IN XNA 3.0
627
Table 8-1. The 60 PresenceModes
PresenceModes
ArcadeMode ExplorationMode OnlineCoOp StoryMode
AtMenu FoundSecret OnlineVersus StuckOnAHardBit
BattlingBoss FreePlay Outnumbered SurvivalMode
CampaignMode GameOver Paused TimeAttack
ChallengeMode InCombat PlayingMinigame TryingForRecord
ConfiguringSettings InGameStore PlayingWithFriends TutorialMode
CoOpLevel Level PracticeMode VersusComputer
CoOpStage LocalCoOp PuzzleMode VersusScore
CornflowerBlue LocalVersus ScenarioMode WaitingForPlayers
CustomizingPlayer LookingForGames Score WaitingInLobby
DifficultyEasy Losing ScoreIsTied WastingTime ...
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Publisher Resources

ISBN: 9781430218555Purchase Link