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XNA® 3.1 Game Development for Teens: Game Development on the PC, Xbox 360®, and Zune® Player by Jerry Lee Ford

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Chapter 8. Working with Images

Modern computer games are very graphical. They include a bevy of different graphics and backgrounds on which graphics are displayed and moved about. This chapter will show you how to add graphics to your XNA applications and how to display them on the screen. You will learn how to build an electronic picture viewer application and will lay the foundation you will need in Chapters 10 and 11 to create arcade-style computer games.

An overview of the major topics covered in this chapter includes learning:

  • How to add graphics to your XNA games

  • About the different graphic formats supported by XNA

  • How to control the size of graphics

  • How to specify the placement of graphics in the game window

Graphics Can Make or Break Your Games ...

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