A fast paced, hands-on guide to building a 3D puzzle game for the Windows platform using XNA 4.0
About This Video
Building a 3D puzzle game for the Windows platform
Drawing 2D and 3D graphics
Using the rich capabilities of the Windows platform
Creating a custom framework step-by-step that will act as a base for building (future) games
An engaging and hands-on beginners guide to Windows 3D game development using XNA 4.0
With the dawn of XNA back in 2006, Microsoft has offered us an easy way to create 3D games, and this framework has evolved to its fourth version.
XNA 3D Game Development By Example is THE video course for starting game development on the Windows platform. This video series will go over the all the essential technical aspects of building good games. This video series will show you how to build a 3D puzzle game for Windows, and point future game developers in the right direction. It will also show you how to design your own framework, something you can use to build upon for future projects.
The XNA framework empowers us to build 2D and 3D games for PC, Xbox 360, and Windows Phone 7, and we'll use those capabilities to create stunning 3D games for Windows. We start with drawing 2D and 3D graphics, both static and animated, followed by several techniques to build a custom framework that'll make your life easier while building games.
We also cover the various ways of handling user input and help set the mood of our game by playing both 2D and 3D sound. Finally, we'll build an actual 3D puzzle game together from the ground up that will run on Windows.
Downloading the example code for this course: You can download the example code files for this course on GitHub at the following link: https://github.com/PacktPublishing/XNA-3D-Game-Development-By-Example. If you require support please email: firstname.lastname@example.org