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ZBrush 4 Sculpting for Games Beginner's Guide by Manuel Scherer

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Time for action - working in 3D with "Tools"

In ZBrush, 3D models are called Tools as opposed to Documents, which are 2D or 2.5D images. The main difference is that tools are 3D models that can be rotated or scaled while working with them. Documents, as being images, are a flat representation with optional information stored in them.

  • Pressing Document | Save As will save our 2.5D work as a Document.
  • Pressing Tool | Save As will save our 3D work as a tool.

Let's see how this can affect our workflow.

  1. Open the Lightbox by clicking on its button. In the Lightbox that opens, switch to the Tool tab and choose the Demohead.ZTL by double-clicking it.

    Tip

    As you see, ZBrush's native format of saving 3D models(tools) is .Ztl.

    ZBrush Documents are saved as .Zbr ...

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