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ZBrush 4 Sculpting for Games Beginner's Guide by Manuel Scherer

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Time for action - sculpting the fur

Equipped with the furry alphas, let's jump in directly and add the final detail to the fur:

  1. Load the creature.
  2. Switch to the fur as the active subtool.
  3. Pick the Move brush and make sure that the fur forms a closed volume around the body, as shown in the next screenshot:
    Time for action - sculpting the fur
  4. The alphas will be used only for final polish, so we have to get the global shapes right before advancing to the fine details. Pick the ClayBuildup or the Clay Tubes brush and sculpt the basic forms of the fur, as shown in the next screenshot. Start with laying in the main directions the fur should follow. Be careful when using the ClayBuildup brush. ...

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