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ZBrush 4 Sculpting for Games Beginner's Guide by Manuel Scherer

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Time for action - sculpting the belt

Let's sculpt the final piece that's left—the belt. By now, you know all the techniques involved in sculpting an accessory like this. That's why this is kept short, so you don't get bored hearing the same things all over again:

  1. Pick the Smooth Crease brush, which will maintain the creases of the belt when smoothing.
  2. If you already roughed in some details, the inside of your belt may look like the one shown in the next screenshot. To correct that, pick a clay brush, activate Brush | Auto Masking | BackfaceMask, and fix it. Backface masking will prevent the brush from affecting the back side of thin objects. Don't forget to activate backface masking for the smooth brush too:
  3. Add at least one subdivision level to ...

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