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ZBrush® Character Creation: Advanced Digital Sculpting, Second Edition by Scott Spencer

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Using the ZBrush Tools

In this section we’ll explore the ZBrush sculpting tools by creating a lion head door knocker from a 3D Plane tool. This tutorial will expose you to many of the ZBrush sculpting brushes, modifiers, and masking tools.

In ZBrush you can work with models, tools, or documents. For sculpting characters we’ll focus on tools and models. When creating final rendered images in ZBrush, we’ll make use of the Document settings.

Creating a 2.5D Pixol Illustration

ZBrush works with essentially three types of objects: models, ZTools, and documents. Models are geometry that either you create in ZBrush using primitives and ZSpheres, or obj models imported from third-party applications like 3ds Max or Maya. These models can then become tools ...

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