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ZBrush® Character Creation: Advanced Digital Sculpting, Second Edition by Scott Spencer

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Create a Ray Gun

We will begin by creating a general base form for our gun. To do this, we will revisit ZSketch. We will begin by making a ZSphere skeleton to build our strokes on. As you read this exercise, be sure to check the accompanying DVD for a video of the exercise in progress. The ZTools for all steps are included, so you can start with the ZSphere chain or the original ZSketch files and follow along.

1. Initialize ZBrush or start a new session. Select a ZSphere from the Tool menu and draw it on the canvas. Create spheres on either side to create a chain, as shown in Figure 10-72. The root sphere is at the center. Continue to develop the ZSphere chain until you have the configuration shown in Figure 10-73.

Figure 10-72: We will be ...

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