Book description
Zero in on the most cutting-edge trend in creature design for film and games: ZBrush!
ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems. Clear instructions guide you through using Photoshop in combination with ZBrush to finely render a creature so you can see how it will appear on screen. Experienced ZBrush author and designer Scott Spencer shows you how to start with your concept in ZBrush as a preliminary digital model and then further refine it in Photoshop in order to fabricate a hyperrealistic image.
Guides you through artistic concepts to visualize your creature
Walks you through the process of conceptualizing a creature in ZBrush
Details techniques for using Photoshop to refine your design
Encourages you to use ZBrush as a sculpting and designing tool and then use Photoshop as a painting and finishing tool
ZBrush Creature Design helps you bring your creature concepts to life.
Table of contents
- Cover
- Title Page
- Copyright
- Publisher's Letter
- Dedication
- Acknowledgments
- About the Author
- Introduction
- Chapter 1: ZBrush as a Character Design Tool
- Chapter 2: The Character Portrait: Sculpting the Alien Mystic
- Chapter 3: The Interdimensional Traveler: A Full Body Character Design
- Chapter 4: Posing the Interdimensional Traveler
- Chapter 5: Painting the Interdimensional Traveler
- Chapter 6: A Biomechanical Character
- Chapter 7: Sculpting a Mermaid Character with Dynamesh
- Chapter 8: Sculpting the Forest Spirit
- Chapter 9: Painting the Forest Spirit
- Chapter 10: Rendering the Enforcer
- Chapter 11: ZBrush for Digital 3-D Printing
- Appendix: About the Companion DVD
- Index
- John Wiley & Sons, Inc. End-User License Agreement
- Download CD/DVD content
Product information
- Title: ZBrush Creature Design: Creating Dynamic Concept Imagery for Film and Games
- Author(s):
- Release date: May 2012
- Publisher(s): Sybex
- ISBN: 9781118024331
You might also like
book
Realistic Asset Creation with Adobe Substance 3D
Gain extensive, practical knowledge of 3D design with Adobe Substance 3D and learn to build a …
book
Creating Visual Effects in Maya
Produce mind-blowing visual effects with Autodesk Maya. Gain the practical skills and knowledge you need to …
book
Digital Character Animation 3
Whether you’re creating animation for television, advertising, games, or multimedia, [digital] Character Animation 3 can help …
book
Character Modeling with Maya and ZBrush
Create believable CG character models with this unique book and DVD package. The stunning color images …