Nick Floyd

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Bio

Like a lot of game designers, Nick Floyd started off modifying his favorite games. Soon after this, he learned to model, script, and eventually code. His work experience includes repairing old pinball machines and arcade games, computer and network repair and design, web design and development, and sound production. Now working in software development, he brings you the CryENGINE 3 SDK Level Design course to give beginners and intermediate level designers a foothold in level design.