Written by an experienced university-level game development instructor, Learning XNA 3.0 (O'Reilly Media, $34.99 USD) walks you through the framework in a clear and understandable step-by-step format. Each chapter offers a self-contained lesson with lots of illustrations and annotated examples to help you master key concepts. Once you finish the book, you'll know how to develop sophisticated games from start to finish.
With the help of this book, you will:
- Learn game development concepts from 2D animation to 3D cameras and effects
- Learn how to add multiplayer concepts and split-screen functionality to your games
- Delve into high-level shader language (HLSL) and introductory artificial intelligence concepts
- Develop three complete and exciting games using 2D and 3D concepts
- Develop and deploy games to the Xbox 360 and the Microsoft Zune
While teaching XNA to beginning game developers, author Aaron Reed noticed that several key concepts were difficult for students to grasp. Learning XNA 3.0 was written specifically to address those issues. With this book, you can test your understanding and practice new skills as you go with unique "Test Your Knowledge" exercises and review questions in each chapter. Why wait? Amaze your family and friends by building your own games for the PC, Xbox 360, and Zune with Learning XNA 3.0.
"An outstanding book! Teaches you XNA development in a smart way, starting from 2D basics and going into 3D and shader development. What I really like is the 'peeling the onion' approach the author takes, which builds up knowledge from previous chapters."
--David "LetsKillDave" Weller, CEO, Cogito Ergonomics, LLC, and former XNA program manager
For a review copy or more information please email firstname.lastname@example.org. Please include your delivery address and contact information.
Aaron Reed is the Vice President of Employer Relations at Neumont University – a software engineering university located near Salt Lake City, Utah. At Neumont, he handles all aspects of the university’s relations with industry-leading employers.
For more information about the book, including table of contents, index, author bios, and cover graphic, see the catalog page for Learning XNA 3.0.
Learning XNA 3.0
ISBN: 9780596521950, 506 pages, Book Price: $34.99 USD, £24.99 GBP
PDF Price: $27.99 USD
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