Press Release: December 16, 2011
O'Reilly Where Conference Maps the Business of Location: Lineup of Location Leaders Unveiled; Registration Opens
Sebastopol, CA, December 16, 2011—The business of location grows bigger every day. Location technologies have permeated every part of our lives, and location data shapes how business works. At the eighth annual O'Reilly Where Conference, April 2-4, 2012 at the Marriott Marquis in San Francisco, CA, the developers building location tech meet the businesses looking for the geo apps, platforms, and hardware they need for a competitive edge.
Chair Brady Forrest has organized Where around the tracks of Mobile Development, Location Development, Business & Strategy,and Marketing. The program continues to grow, and current featured speakers include:
- Thomas Goetz (Wired Magazine)
- Charlene Li (Altimeter Group)
- Jer Thorp (The New York Times)
- Noah Iliinsky (Complex Diagrams)
- Brian McClendon (Google)
- Catherine Crump (American Civil Liberties Union)
- Jen McCabe (Habit Labs)
- Deborah Estrin (Computer Science Department, UCLA)
Location Marketing Boot Camp also returns to Where April 2, 2012, for another full-day intensive about location-based marketing campaigns and the new technologies available to help marketers take advantage of location data and services.
Register for best pricing before January 16, 2012, and for early registration discounts by February 29, 2012.
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Got a good game idea? Turn your concept into a hot game app for iPhone, iPad, or iPod touch with this do-it-yourself guide. Tap, Move, Shake helps you build multitouch games that take full advantage of iOS 4, and shows you how to prepare your app for the App Store. Create your first game with just 20 lines of code, then learn how to add graphics, sound effects, and key game algorithms. This book helps you explore practical game examples for iOS devices.
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UI Patterns for Mobile Applications
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When you're under pressure to produce a well designed, easy-to-navigate mobile app, there's no time to reinvent the wheel. This concise book provides a handy reference to 70 mobile app design patterns, illustrated by more than 400 screenshots from current iOS, Android, BlackBerry, WebOS, Windows Mobile, and Symbian apps.
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A Comprehensive Guide to Building, Packaging, and Distribution
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Managing iPhone and iPad applications can be full of pitfalls. Whether you are a developer looking to spend more time coding and less time figuring out how to sign and install your application, or a build engineer responsible for producing reliable builds continuously; this guide will help you navigate the details of iOS application build and release. You will understand the basics of managing an iOS application beginning with the initial setup, the build process, and ultimately to deployment and distribution. There's a lot more to creating an iOS application than coding in Xcode--this book is your guide to everything that has to happen before, during, and after development ends.
O’Reilly Media spreads the knowledge of innovators through its books, online services, magazines, and conferences. Since 1978, O’Reilly Media has been a chronicler and catalyst of cutting-edge development, homing in on the technology trends that really matter and spurring their adoption by amplifying “faint signals” from the alpha geeks who are creating the future. An active participant in the technology community, the company has a long history of advocacy, meme-making, and evangelism.