When you’re under pressure to produce a well designed, easy-to-navigate mobile app, there’s no time to reinvent the wheel. This concise book provides a handy reference to 70 mobile app design patterns, illustrated by more than 400 screenshots from current iOS, Android, BlackBerry, WebOS, Windows Mobile, and Symbian apps.
User experience professional Theresa Neil (Designing Web Interfaces) walks you through design patterns in 10 separate categories, including anti-patterns. Whether you’re designing a simple iPhone application or one that’s meant to work for every popular mobile OS on the market, these patterns provide solutions to common design challenges. This print edition is in full color.
Pattern categories include:
- Navigation: get patterns for primary and secondary navigation
- Forms: break the industry-wide habits of bad form design
- Tables and lists: display only the most important information
- Search, sort, and filter: make these functions easy to use
- Tools: create the illusion of direct interaction
- Charts: learn best practices for basic chart design
- Invitations: invite users to get started and discover features
- Controls and feedback: help users perform actions, and provide them with timely feedback
- Help: integrate help pages into a smaller form factor
"It’s a super handy catalog that I can flip to for ideas."
—Bill Scott, Senior Director of Web Development at PayPal
"Just a quick thanks to express my sheer gratitude for this pub, it has been a guide for me reworking a design for an app already in production!"
—Agatha June, UX designer
On Apr 18 Gabriel Svennerberg wrote: Mobile Design Pattern Gallery by Theresa Neil
Therese Neil has compiled an impressing collection of current Mobile UI’s in this book. It serves both as an inspiring read and as a go to reference when designing Mobile User Interfaces. I’ve already found use for this book as … Continue reading → Full Review >
On Apr 17 Roberto Albano wrote: Mobile Design Pattern Gallery by Theresa Neil
For whom it may concern mobile application development, this singular book can really help to understand how a developer can organize and represent informations inside the implementing app.
In fact, the scope of this book is really just this. To help mobile developer to reduce effort having ideas about templates, allocation and information architecture to create a successful app with a great level of usability.
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On Apr 11 Diego Gonzalez wrote: Una imagen vale más que mil palabras
Con la posibilidad de fabricar aparatos cada vez más chicos el diseño de una interfaz de usuario adecuada se volvió un factor más relevante a la hora de determinar el éxito o el fracaso de una aplicación. Esto lo sabe muy bien Theresa Neil, una veterana con más de 10 años trabajando el el diseño de aplicaciones amigables para pequeñas, medianas y grandes empresas.
En este libro la autora reproduce más de 400 aplicaciones correspondientes a 70 aplicaciones de los más importantes sistemas operativos para dispositivos móviles. Menúes, formularios, listas, tablas y ventanas de ayuda son mostrados como ejemplo de usabilidad. No es un libro para aspirantes a programadores ya que no hay una sola línea de código, las breves explicaciones sirven para entender los aspectos positivos de cada diseño. Full Review >
On Apr 9 M Sheik Uduman Ali wrote:
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On Apr 9 Fabio Alessandro Locati wrote: Mobile Design Pattern Gallery by Theresa Neil (O’Reilly Media)
This book is weird, I’ve to tell you. I was expecting a book with some examples and some text. Well, I ended up with a book that, at the first sight, seems more a book for kids rather than a professional book since is 90% images. Full Review >
On Apr 6 Santosh Shanbhag wrote: One of a kind book for Mobile UI
Mobile apps have become quite the rage. Forget about consumer apps, these days even enterprise IT teams have been asked to develop corporate apps for the tablet. I was quite surprised myself when my project lead took me aside the other day and asked me, "When can we have a lite version of our web app on the iPad?". A lite version! I had no idea what that meant or where to begin. For sure I knew that the web app that looks super cool on the desktop would look like a disaster on the tablet. Think Mobile First! Who does that? Certainly not me. Old UI habits die hard. However, as Darwin said, "It is not the strongest of the species that survives, nor the most intelligent that survives. It is the one that is the most adaptable to change."
I knew I had to start with my screens. Unfortunately my years of knowledge of desktop browser UI designing was of not much use. I can throw a hundred UI components in the desktop browser and it will just work. Mobile UI design is a totally different ball game. So I got this book!
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On Apr 5 Hernan Garcia wrote: Great book to make sure your mobile applications offer a great UX
This book by Theresa Neil covers pretty much any common need you will have while creating a mobile application.
It covers a large variety of platforms, clearly illustrating the differences of each one and how to implement a given pattern efficiently and properly due to those differences. Full Review >
On Mar 29 Doron Katz wrote: Quintessential wireframing helper book
A quintessential catalogue for mobile developers, this is a no-frills systematic guide to common patterns. It tries to be device-neutral but does illustrate good and bad patterns on both droid and iOS devices in an easy to navigate and follow reference book. It doesn't spent too long on explanations but provides a fantastic depth of every possible combination, allowing you as the developer to pick and choose in building your entire application navigation and controls.
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On Mar 29 Rob Friesel wrote: good visual reference for mobile UI design patterns
Theresa Neil provides an easily digestible, visual overview of today's best mobile UI design patterns (and anti-patterns!) Find out what works (and under what circumstances) and what tanks in mobile UIs. Full Review >