Build a Game in Less Than an Hour with Unity
Date: This event took place live on February 10 2015
Duration: Approximately 90 minutes.
Questions? Please send email to
In this webcast, we'll build a game in Unity from start to finish. Starting with some basic assets, we'll demonstrate and talk through the entire process of building a complete 2D game of Asteroids, complete with gameplay, physics, lighting, and user interface. We'll then turn the floor over to questions from the audience. If you're just getting started using Unity, or if you want to discover a fantastic tool for creating 2D and 3D cross-platform games, you won't want to miss out.
This talk is designed for those with minimal or no experience with the Unity game development environment. No 3D graphics, or graphics or games programming experience is required.
About Jon Manning
Jon Manning is a world renown iOS development trainer and writer, game designer and mobile software engineering wizard.
He has co-authored two books on mobile development and enjoys re-implementing such things as OpenGL and the Objective-C runtime (in his spare time).
Jon is also a researcher in Human-Computer Interaction working towards a PhD.
About Paris Buttfield-Addison
Paris Buttfield-Addison is a mobile app engineer, game designer, and researcher with a passion for making technology simpler and as engaging as possible. Paris recently submitted a PhD investigating how people use tablets for information management.